Polyglot is an educational game prototype for learning languages. It is
designed to entertain while enforcing language comprehension. The highly
modular system was designed at the University of Illinois, Chicago to aid
in the retention of listening vocabulary. Polyglot can be used to improve
comprehension of a variety of languages with minimal training.
The game is designed around 6 rooms of floating, cubicle tiles. Each tile is assigned a foreign language word, and a pictographic representation of that word. The cubes are clustered by topic, usage, or form of speech to encourage contextual recognition and aid visual memory. The player must match the spoken word with the cube that corresponds to it.
Winner: Best Student Created Game, Meaningful Play Conference

Developer interview on Gamasutra . . .
More information about Polyglot [Cubed]:
Game instructions and tips . . .
You can see Polyglot at the following
![]() |
![]() |
||
| Serious Game Zone, November 10-13, 2009, San Jose, California, | Serious Games Showcase, November 3, December 12, 2009, Orlando, Florida | ||
![]() |
![]() |
||
| Advancements in Computer Entertainment Technology, October 29-31, 2009, Athens, Greece | Meaningful Play, October 9-11, 2008, East Lansging Michigan |



